Represents a standard dir block element.
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| override bool | OnLexerAddNode (HtmlLexer lexer, int mode) |
| | Called when this node has been created and is being added to the given lexer. Closely related to Element.OnLexerCloseNode. More...
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| override bool | OnLexerCloseNode (HtmlLexer lexer, int mode) |
| | Called when a close tag of this element has been created and is being added to the given lexer. More...
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| virtual void | OnClickEvent (MouseEvent clickEvent) |
| | Called when a 'click' (down and up on the same element) occurs. More...
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| bool | IsMousedOver () |
| | True if the mouse is over this element. More...
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| bool | WasPressed () |
| | Was the mouse clicked on this element during the last mouse down? More...
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| void | click () |
| | Clicks this element (mousedown and a mouseup). More...
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| void | FontLoaded (DynamicFont font) |
| | Called when a -face font is done loading. More...
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| BoxRegion | getBoundingClientRect () |
| | The union of all client rects. More...
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| LayoutBox[] | getClientRects () |
| | This elements client rects. More...
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| object | Run (string attribute, params object[] args) |
| | Runs a nitro function whos name is held in the given attribute. More...
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| object | RunLiteral (string attribute, object[] args) |
| | Runs a nitro function whos name is held in the given attribute with a fixed block of arguments. More...
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| HtmlDocument | ResolveTarget () |
| | Resolves the target attribute to a document. More...
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| HtmlDocument | ResolveTarget (string target) |
| | Resolves the given target to a document. More...
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| void | RequestLayout () |
| | Requests the renderer handling this element to layout next update. More...
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| virtual bool | Junk () |
| | Tells the parser to not include this element in the DOM. More...
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| virtual void | OnResetAllVariables () |
| | Called when all variable () values must have their content reloaded. More...
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| virtual void | OnRemovedFromDOM () |
| | Called when the host element is removed from the DOM. More...
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| virtual void | OnResetVariable (string name) |
| | Called when the named variable variable () values must have its content reloaded. More...
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| virtual void | OnComputeBox (Renderman renderer, Css.LayoutBox box, ref bool widthUndefined, ref bool heightUndefined) |
| | Called during the box compute process. Useful if your element has clever dimensions, such as the img tag or words. More...
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| virtual void | OnRender (Renderman renderer) |
| | Called during a global layout event on all elements. More...
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| virtual KeyboardMode | OnShowMobileKeyboard () |
| | Called when PowerUI attempts to display the mobile keyboard (only called on mobile platforms). More...
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| override bool | OnAttributeChange (string property) |
| | Called when an attribute of the element was changed. Returns true if the method handled the change to prevent unnecessary checks. More...
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| | HtmlElement () |
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| virtual void | OnLoadEvent (Dom.Event e) |
| | Called by some tags when their content is loaded. E.g. img tag or iframe. More...
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| virtual void | GetWidthBounds (out float min, out float max) |
| | Part of shrink-to-fit. Computes the maximum and minimum possible width for an element. More...
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| void | focus () |
| | Focuses this element so it receives events such as keypresses. More...
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| void | blur () |
| | Unfocuses this element. More...
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| virtual void | OnWheelEvent (WheelEvent e) |
| | Called when a default scrollwheel event occurs (focused element). More...
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| virtual void | OnKeyPress (KeyboardEvent pressEvent) |
| | Called when a default key press occurs. More...
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| Element | querySelector (string selector) |
| | Gets the first element which matches the given selector. More...
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| HTMLCollection | querySelectorAll (string selector) |
| | Gets all child elements with the given tag. More...
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| HTMLCollection | querySelectorAll (string selector, bool one) |
| | Gets all child elements with the given tag. More...
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| void | querySelectorAll (Selector[] selectors, INodeList results, CssEvent e, bool one) |
| | Gets all child elements with the given tag. More...
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| void | WentOffScreen () |
| | Called when this element goes offscreen. More...
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| void | appendChild (string html) |
| | Appends the given element defined as text. More...
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| void | replaceWith (string html) |
| | Replaces this element with the given html. More...
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| void | scrollBy (float x, float y) |
| | Scrolls the element by the given values. More...
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| void | scrollTo (float x, float y) |
| | Scrolls the element to the given exact values. More...
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| void | RequireLayout () |
| | Forces a layout to occur if one is required. You should almost never need to call this directly - it's only needed if you want to read the fully computed size of an element immediately after having updated its style. More...
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| void | SetImage (ImageFormat value) |
| | Sets the given image as the background of this element. More...
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| UIAnimation | animate (string css, float duration, string cssTimeFunction) |
| | Animates css properties on this element. More...
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| UIAnimation | animate (string css, float duration) |
| | Animates css properties on this element. More...
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| UIAnimation | animate (string css, float duration, Blaze.VectorPath timeFunction) |
| | Animates css properties on this element. More...
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| UIAnimation | animate (string css, float constantSpeedTime, float timeToAccelAndDecel) |
| | Animates css properties on this element. More...
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| UIAnimation | animate (string css, float constantSpeedTime, float timeToAccelerate, float timeToDecelerate) |
| | Animates css properties on this element. More...
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| Css.ComputedStyle | getComputedStyle () |
| | Gives the values of all the CSS properties of an element after applying the active stylesheets and resolving any basic computation those values may contain. More...
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| Css.ComputedStyle | getComputedStyle (string pseudo) |
| | Gives the values of all the CSS properties of an element after applying the active stylesheets and resolving any basic computation those values may contain. More...
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| override Node | cloneNode (bool deep) |
| | Clones this element. More...
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| void | Lettering () |
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| HtmlElement | GetFocusableAbove () |
| | Gets the nearest focusable element above this. More...
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| HtmlElement | GetFocusableBelow () |
| | Gets the nearest focusable element below this. More...
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| HtmlElement | GetFocusableLeft () |
| | Gets the nearest focusable element left of this. More...
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| HtmlElement | GetFocusableRight () |
| | Gets the nearest focusable element right of this. More...
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| HtmlElement | GetFocusedNext () |
| | Used for tab focus. Gets the next available focusable element. More...
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| Vector2 | AxisDistanceFrom (float x, float y) |
| | Finds out the distance in pixels on the x and y axis the given point is away from this elements midpoint. More...
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| float | DistanceFromFast (float x, float y) |
| | Gets a relative 2D distance of this elements midpoint from the given point. The value returned is a fast distance used for comparison only. Use DistanceFrom for the correct distance. More...
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| float | DistanceFrom (float x, float y) |
| | Gets the 2D distance of this elements midpoint from the given point. More...
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| bool | IsLeftOf (float x) |
| | Checks if this element is to the left of the given point. More...
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| bool | IsRightOf (float x) |
| | Checks if this element is to the right of the given point. More...
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| bool | IsAbove (float y) |
| | Checks if this element is above the given point. More...
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| bool | IsBelow (float y) |
| | Checks if this element is below the given point. More...
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| bool | SearchTabIndexBefore (int search, ref int bestSoFar, ref HtmlElement best) |
| | Searches for the closest tab index either after this element. E.g. if search is 1, it will look for the nearest element after this element with a tab index of 1 or more. BestSoFar is the closest tabIndex found (if any). An actual match results in this function halting and returning true. More...
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| bool | SearchTabIndexAfter (int search, ref int bestSoFar, ref HtmlElement best) |
| | Searches for the closest tab index either after this element. E.g. if search is 1, it will look for the nearest element after this element with a tab index of 1 or more. BestSoFar is the closest tabIndex found (if any). An actual match results in this function halting and returning true. More...
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| bool | SearchChildTabIndex (int search, ref int bestSoFar, ref HtmlElement best) |
| | Searches for the closest tab index to the given one. Returns true if it gets a match. More...
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| void | requestFullscreen () |
| | Requests this element (e.g. a video) to go fullscreen. More...
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| virtual string | toDataURL (string mime) |
| | Gets canvas data (png only). If you want it as a byte[], use context.pngData instead. More...
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| virtual CanvasContext | getContext (string text) |
| | Gets a rendering context for this canvas (if it is a canvas element!). More...
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| virtual void | OnFormReset () |
| | Called when the parent form is reset. More...
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| virtual void | submit () |
| | Submits the form this element is in. More...
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| void | stop () |
| | Stops the video. More...
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| void | pause () |
| | Pauses the video. More...
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| void | play () |
| | Plays the video. More...
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| void | playAudio () |
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| void | stopAudio () |
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| void | removeAudio () |
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| void | playAudio (GameObject parent) |
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| override bool | IsSpecial [get] |
| | True if this element has special parsing rules. More...
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| ComputedStyle | ComputedStyle [get] |
| | This nodes computed style. More...
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| RenderableData | RenderData [get] |
| | This nodes render data. More...
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| string | contentEditable [get, set] |
| | An enumerated version of the contenteditable attribute. More...
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| bool | isContentEditable [get, set] |
| | Is this element content editable? More...
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| bool | HasBackground [get] |
| | True if this element has some form of background applied to it. More...
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| virtual bool | IsFormResettable [get] |
| | Does this element get reset with the form? More...
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| virtual bool | IsFormSubmittable [get] |
| | Does this element get submitted with the form? More...
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| virtual bool | IsFormListed [get] |
| | Does this element list in form.elements? More...
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| virtual bool | IsFormLabelable [get] |
| | Can this element have a label? More...
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| HtmlDocument | contentDocument [get] |
| | Applies to iframes. The document contained in the iframe itself. More...
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| int | scrollLeft [get, set] |
| | The amount of pixels the content of this element is scrolled horizontally. More...
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| int | scrollTop [get, set] |
| | The amount of pixels the content of this element is scrolled vertically. More...
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| int | contentHeight [get] |
| | The height of the content inside this element. More...
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| int | contentWidth [get] |
| | The width of the content inside this element. More...
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| int | pixelHeight [get] |
| | The height of this element. More...
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| int | pixelWidth [get] |
| | The width of this element. More...
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| long | offsetHeight [get] |
| | The height of this element. More...
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| long | offsetWidth [get] |
| | The width of this element. More...
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| Element | offsetParent [get] |
| | The parent that offsetTop and offsetLeft are relative to. More...
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| long | offsetTop [get] |
| | The top offset relative to the offsetParent. More...
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| long | offsetLeft [get] |
| | The left offset relative to the offsetParent. More...
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| int | clientTop [get] |
| | The width of the top border of an element in pixels. More...
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| int | clientLeft [get] |
| | The width of the left border of an element in pixels. More...
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| int | clientWidth [get] |
| | The inner width of this element, (minus scrollbars). More...
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| int | clientHeight [get] |
| | The inner height of this element, (minus scrollbars). More...
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| int | scrollHeight [get] |
| | The height of this element without margins or borders. More...
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| int | scrollWidth [get] |
| | The width of this element without margins or borders. More...
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| virtual bool | Checked [get, set] |
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| Dictionary< string, string > | attributes [get] |
| | The attributes of this element (DOM spec compliant mapping for Properties). More...
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| GameObject | rootGameObject [get] |
| | The gameObject that this element is ultimately parented to. More...
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| WorldUI | worldUI [get] |
| | The world UI this element belongs to. More...
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| Texture | image [get, set] |
| | Gets or sets the image from the background of this element. More...
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| bool | focused [get, set] |
| | Gets or sets if this element is focused. More...
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| int | tabIndex [get, set] |
| | This elements tab index. More...
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| Css.ComputedStyle | computedStyle [get] |
| | Gets the computed style of this element. More...
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| override Css.ElementStyle | style [get] |
| | Gets the style of this element. More...
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| bool | focusable [get] |
| | True if this element is focusable. More...
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| HtmlElement | childFocusable [get] |
| | The next focusable child element. Entirely ignores tab index. More...
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| HtmlFormElement | formElement [get] |
| | Scans up the DOM to find the parent form element. Note: PowerUI.HtmlElement.form may be more useful than the element iself. More...
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| HtmlFormElement | form [get] |
| | Scans up the DOM to find the parent form element's handler. The object returned provides useful methods such as PowerUI.HtmlFormElement.submit. More...
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| virtual string | value [get, set] |
| | Gets or sets the value of this element. Input/Select/Textarea elements only. More...
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| virtual string | htmlValue [get, set] |
| | Gets or sets the value as html for this element. Input/Select elements only. More...
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| int | selectedIndex [get, set] |
| | Updates the current selected element in a dropdown menu. More...
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| HtmlVideoElement | videoElement [get] |
| | Gets this element as a video element. More...
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| virtual MovieTexture | video [get] |
| | The source movie texture. More...
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| bool | playing [get] |
| | Is the video playing? More...
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| bool | paused [get] |
| | Is the video paused? More...
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| AudioClip | audioTrack [get] |
| | Gets the audio track of the video. More...
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| Windows.Window | sparkWindow [get] |
| | Gets the spark window that holds this element. More...
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