Public Attributes | |
| DrawStack | Stack |
| The stack that this outputs to. More... | |
Properties | |
| override Texture | Texture [get] |
Properties inherited from Loonim.DrawStackNode | |
| virtual Texture | Texture [get] |
| virtual Material | NodeMaterial [get] |
| virtual bool | Clear [get, set] |
| Set if this node should transparent clear (GL.Clear) right before it draws. Only applies to nodes which use MaterialStackNodeCleared. More... | |
Additional Inherited Members | |
Public Member Functions inherited from Loonim.DrawStackNode | |
| virtual void | Draw (DrawInfo info) |
| Draws this node now. More... | |
| virtual void | WriteTo (Texture2D image, DrawInfo info, ref Color[] pixels) |
| Writes Texture to the given one, filling it. Might allocate a pixel buffer which is reffed so it can be reused in a secondary call. More... | |
| DrawStack Loonim.StackerStackNode.Stack |
The stack that this outputs to.
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get |