Loonim.StackerStackNode Class Reference
Inheritance diagram for Loonim.StackerStackNode:
Loonim.DrawStackNode

Public Attributes

DrawStack Stack
 The stack that this outputs to. More...
 

Properties

override Texture Texture [get]
 
- Properties inherited from Loonim.DrawStackNode
virtual Texture Texture [get]
 
virtual Material NodeMaterial [get]
 
virtual bool Clear [get, set]
 Set if this node should transparent clear (GL.Clear) right before it draws. Only applies to nodes which use MaterialStackNodeCleared. More...
 

Additional Inherited Members

- Public Member Functions inherited from Loonim.DrawStackNode
virtual void Draw (DrawInfo info)
 Draws this node now. More...
 
virtual void WriteTo (Texture2D image, DrawInfo info, ref Color[] pixels)
 Writes Texture to the given one, filling it. Might allocate a pixel buffer which is reffed so it can be reused in a secondary call. More...
 

Member Data Documentation

DrawStack Loonim.StackerStackNode.Stack

The stack that this outputs to.

Property Documentation

override Texture Loonim.StackerStackNode.Texture
get