Public Attributes | |
DrawStack | Stack |
The stack that this outputs to. More... | |
Properties | |
override Texture | Texture [get] |
Properties inherited from Loonim.DrawStackNode | |
virtual Texture | Texture [get] |
virtual Material | NodeMaterial [get] |
virtual bool | Clear [get, set] |
Set if this node should transparent clear (GL.Clear) right before it draws. Only applies to nodes which use MaterialStackNodeCleared. More... | |
Additional Inherited Members | |
Public Member Functions inherited from Loonim.DrawStackNode | |
virtual void | Draw (DrawInfo info) |
Draws this node now. More... | |
virtual void | WriteTo (Texture2D image, DrawInfo info, ref Color[] pixels) |
Writes Texture to the given one, filling it. Might allocate a pixel buffer which is reffed so it can be reused in a secondary call. More... | |
DrawStack Loonim.StackerStackNode.Stack |
The stack that this outputs to.
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get |