Public Member Functions | |
TextureStackNode (TextureNode node, bool hdr, int x) | |
void | Bake () |
override void | Draw (DrawInfo info) |
Draws this node now. More... | |
override void | WriteTo (Texture2D image, DrawInfo info, ref Color[] pixels) |
Writes Texture to the given one, filling it. More... | |
Public Attributes | |
Texture2D | Image |
The graph/ constant. More... | |
TextureNode | Node |
The node to be baked. More... | |
Package Attributes | |
Color[] | Buffer |
The draw buffer. More... | |
Properties | |
override Texture | Texture [get] |
Properties inherited from Loonim.DrawStackNode | |
virtual Texture | Texture [get] |
virtual Material | NodeMaterial [get] |
virtual bool | Clear [get, set] |
Set if this node should transparent clear (GL.Clear) right before it draws. Only applies to nodes which use MaterialStackNodeCleared. More... | |
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inline |
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inline |
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inlinevirtual |
Draws this node now.
Reimplemented from Loonim.DrawStackNode.
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inlinevirtual |
Writes Texture to the given one, filling it.
Reimplemented from Loonim.DrawStackNode.
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package |
The draw buffer.
Texture2D Loonim.TextureStackNode.Image |
The graph/ constant.
TextureNode Loonim.TextureStackNode.Node |
The node to be baked.
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get |