Public Member Functions | |
| TextureStackNode (TextureNode node, bool hdr, int x) | |
| void | Bake () |
| override void | Draw (DrawInfo info) |
| Draws this node now. More... | |
| override void | WriteTo (Texture2D image, DrawInfo info, ref Color[] pixels) |
| Writes Texture to the given one, filling it. More... | |
Public Attributes | |
| Texture2D | Image |
| The graph/ constant. More... | |
| TextureNode | Node |
| The node to be baked. More... | |
Package Attributes | |
| Color[] | Buffer |
| The draw buffer. More... | |
Properties | |
| override Texture | Texture [get] |
Properties inherited from Loonim.DrawStackNode | |
| virtual Texture | Texture [get] |
| virtual Material | NodeMaterial [get] |
| virtual bool | Clear [get, set] |
| Set if this node should transparent clear (GL.Clear) right before it draws. Only applies to nodes which use MaterialStackNodeCleared. More... | |
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inline |
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inline |
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inlinevirtual |
Draws this node now.
Reimplemented from Loonim.DrawStackNode.
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inlinevirtual |
Writes Texture to the given one, filling it.
Reimplemented from Loonim.DrawStackNode.
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package |
The draw buffer.
| Texture2D Loonim.TextureStackNode.Image |
The graph/ constant.
| TextureNode Loonim.TextureStackNode.Node |
The node to be baked.
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get |