Represents the annotation function.
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| | Annotation () |
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| override string[] | GetNames () |
| | The set of all function names that this one will handle. Usually just one. Lowercase. e.g. "rgb", "rgba". More...
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| | FontVariant () |
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| override void | GetOpenTypeFeatures (TextRenderingProperty trp, List< OpenTypeFeature > features) |
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| void | LookupParameter (List< OpenTypeFeature > features, TextRenderingProperty trp, string atProperty, string keyword) |
| | Looks up the user-defined parameter in the documents available @ rules. More...
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| override string | ToString () |
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| | ValueSet () |
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| void | Add (Value val) |
| | Adds the given value to the set. More...
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| | ValueSet (int count) |
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| | ValueSet (Value[] s) |
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| override void | SetRawDecimal (float value) |
| | Sets a raw decimal value to this object. Used by the animation system. More...
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| override float | GetRawDecimal () |
| | Obtains the underlying decimal value, if there is one. More...
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| override float | GetDecimal (RenderableData context, CssProperty property) |
| | If this is a decimal, the raw decimal value. This is generally the main output. More...
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| override string | GetText (RenderableData context, CssProperty property) |
| | If this is a text value, e.g. "auto", the raw text value. More...
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| override bool | GetBoolean (RenderableData context, CssProperty property) |
| | If this is a boolean, the raw bool value. More...
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| override string | ToString () |
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| override IEnumerator< Value > | GetEnumerator () |
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| override bool | Equals (Value value) |
| | Checks if two values are equal. More...
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| Value[] | CopyInnerValues () |
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