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  • ...as the [[Input Pointers|input pointer]]. Think Minecraft and similar. Here's how you set that up in PowerUI using the CameraPointer class. ...the UI's you create would almost always be one or more [[World UI|WorldUI's]].
    1 KB (205 words) - 04:08, 1 May 2017
  • ...I for easy access]. It's highly recommended you pull the latest code as it's easy to do and will keep you right up to date with all the latest changes. ...ository] now supports anonymous clones. Clone it directly but make sure it's recursive - see below!
    2 KB (419 words) - 20:24, 10 January 2018
  • ...component]] has a field called Url which is designed for resources:// Url's - see the top of the [[PowerUI Manager|manager component guide]] for more i
    1 KB (226 words) - 23:04, 12 March 2017
  • '''Warning!''' Especially with the main UI, your URL should be local URL's only. Typically that means using the [[Resources Protocol|resources:// prot ...nformation (for example, if you logged in and it loaded some other UI). It's very similar to hitting refresh, but just for the UI only.
    3 KB (570 words) - 16:56, 4 April 2017
  • ...eat way to refer to any file within a Resources folder in your project. It's the default protocol too. It works with everything that accepts a URI - fro
    737 bytes (119 words) - 15:40, 13 January 2017
  • ...r whenever you have UI elements that overlap two or more of those split UI's, such as a pause menu.
    382 bytes (73 words) - 15:42, 13 January 2017
  • ...the "WorldUI Helper" component is intended to be more of a guideline so it's recommended to take a look at the source. // use the standard Web API's from here:
    4 KB (679 words) - 11:01, 25 April 2018
  • ...oads fonts directly which gives it full access to all of the glyphs. There's lots of ways in which that can be exploited, and one example is the non-sta It's as simple as declaring a CSS property:
    868 bytes (145 words) - 16:13, 2 April 2018
  • InfiniText is PowerUI's text library. It directly loads font files and parses out the glyphs and va It's easy to mix these two up, so it's worth just making the distinction clear right away. A ''font family'' is a
    1 KB (252 words) - 16:21, 13 January 2017
  • Inside is a class which ultimately derive from Widget ''(context menu's, for example, derive from ContextMenu which itself is a Widget)''.
    1 KB (181 words) - 16:35, 18 March 2017
  • The normal shader applies when the other ones don't. It's the one you'll most commonly see.
    1 KB (161 words) - 22:58, 3 February 2017
  • ...f you'd like to turn it off (typically to reduce memory usage), then there's a few options to do just that.
    1 KB (194 words) - 19:09, 21 March 2017
  • Note that if it's not "point", then your image will cause an additional drawcall as it will b
    539 bytes (75 words) - 18:54, 13 January 2017
  • ''What's with the member names in PowerUI?'' ...etc) seem to often randomly alternate between camelCase and PascalCase. It's particularly apparent in PowerUI 2. This is because PowerUI has two 'layers
    2 KB (258 words) - 19:13, 13 January 2017
  • ...t if you'd like a custom scrollbar to do whatever you want with, then here's some examples: ! What it's for
    3 KB (482 words) - 22:59, 24 September 2017
  • ...ll virtual elements in a SortedDictionary, indexed by a priority value. It's unique and constant for any given type of virtual element. There's a web API for doing this which is supported - specifically the [https://dev
    3 KB (402 words) - 23:40, 3 April 2017
  • ...ui]]) to make distinguishing the two within CSS easy. For example, PowerUI's [[User agent stylesheet]] uses it to make sure the main UI has a slightly l
    509 bytes (79 words) - 19:51, 13 January 2017
  • ...ylesheet is mainly a modified version of the ones from Gecko (Firefox). It's available at this location: There's a few other stylesheets around, such as the one for MathML:
    1 KB (194 words) - 01:48, 13 March 2017
  • ...y all of the internals in PowerUI are extendible with custom content. Here's a directory of guides for extending the more common aspects:
    939 bytes (125 words) - 23:22, 13 January 2017
  • ...rotocol. PowerUI will automatically find it for you. Here's an example; it's a simplified version of file://:
    3 KB (359 words) - 15:04, 30 October 2017
  • ! What it's for
    711 bytes (114 words) - 22:15, 13 January 2017
  • ! What it's for
    758 bytes (112 words) - 22:15, 13 January 2017
  • ...ache:// protocol was used with the static ImageCache class (scripting). It's been depreciated in favour of just using anElement.image=theTexture instead <!-- Here's how you display it -->
    485 bytes (68 words) - 15:05, 30 October 2017
  • ...rotocol ''(you'll immediately see why)'' but it's useful none the less. It's used to obtain content from within an AssetBundle: ...If multiple files are contained within the same bundle, it will ensure it's loaded just the once. If you would like to access those cached bundles, you
    1 KB (176 words) - 21:16, 13 January 2017
  • ...is, after all, a UI framework. Cookie jars are stored in memory and there's one per host. In order to obtain the cookie jar for a particular host:
    1 KB (193 words) - 21:28, 13 January 2017
  • ...speech playback, synthesis, the player or anything else via scripting. It's also built on top of the [[Widget Manager|widget system]] so dialogue can b All dialogue is JSON compatible with PowerSlide. Here's the general structure of those JSON files:
    11 KB (1,575 words) - 01:20, 10 May 2017
  • ...ager|widget system]] enabling [[Widget Templates|templates of context menu's]] to be easily created and shared. == 2D and 3D context menu's ==
    4 KB (563 words) - 05:11, 19 April 2017
  • ...led so these restrictions cause an instant major problem. It's not like it's a particularly small issue either - all but two of the Unity platforms (Sta ...compilation and as much of the JavaScript specification as possible. That's Nitrassic.
    3 KB (526 words) - 00:18, 6 September 2018
  • ...ocuments basepath (which is resources:// by default). So, for example, let's say you'd like to open up a bank inside a default floating window. Your ban
    2 KB (354 words) - 17:55, 23 March 2017
  • The widget manager is used to create self contained UI's, each called a widget, which can be opened via a [[Widgets (Web API)|web AP You'll find that it's very often useful to pass some extra information to an opening widget. For
    2 KB (324 words) - 16:46, 20 March 2017
  • ...l need a reference to the document you'd like to open the widget in - that's typically either UI.document or aWorldUI.document. Then you use the widgets ...ten useful to obtain the widget object that a particular element is in. It's as simple as this:
    3 KB (434 words) - 16:41, 18 March 2017
  • As it's a widget, you can also stack other widgets on top of it, by using theFadeWi
    1 KB (222 words) - 19:14, 26 March 2017
  • There's a lot of steps between your HTML file and a UI being displayed. This series ...he content - typically HTML files and images - needs to be collected. That's done by creating one of a few types of ContentPackage, depending on the typ
    9 KB (1,348 words) - 19:19, 25 January 2017
  • Most of the example scenes have changed, and there's many new ones in there displaying some of the new features too. PowerUI now has a standards compliant DOM. That means API's like getElementById return a '''Dom.Element''' object when what you probabl
    6 KB (934 words) - 18:33, 12 March 2017
  • PowerUI's Javascript support is now in open experimentation and we could use your hel
    547 bytes (86 words) - 00:24, 23 August 2017
  • ...on again. This avoids Unity failing to import the compiled DLL because it's using APIs for some other platform.
    1 KB (188 words) - 04:40, 16 February 2017
  • Here's an example:
    3 KB (421 words) - 19:45, 24 February 2017
  • <!-- How it's normally done on the web --> ...ody wants to use your app on a plane, but they find out they can't (and it's unclear why) because the UI doesn't show up.
    2 KB (292 words) - 11:24, 2 March 2017
  • ...tps://w3c.github.io/pointerevents/ W3C Pointer Events specification]. Here's some specific notes about the input pointers available in PowerUI. ...)''. If your project doesn't use a mouse pointer on a desktop platform (it's [[Virtual Reality Cameras|virtual reality]] for example), you'd remove it b
    8 KB (1,143 words) - 11:32, 11 July 2017
  • ...le different modules of PowerUI so the source is a little spread out. Here's the important parts: Here's a convenient template which defines everything you need to declare a new ev
    4 KB (603 words) - 18:55, 21 March 2018
  • ...and pasting skills or basic coding skills can be all that's required. Let's get started! * Does it have attributes (attribute="it's value")?
    4 KB (600 words) - 17:25, 29 March 2017
  • It's highly recommended to [[Upgrading_to_PowerUI_2|upgrade to PowerUI 2]] if yo
    198 bytes (31 words) - 18:32, 12 March 2017
  • ...and pasting skills or basic coding skills can be all that's required. Let's get started! ...'''none''') and if your property inherits or not (default '''no'''). That's done in the constructor:
    7 KB (1,011 words) - 21:58, 12 March 2017
  • ...e to add entirely custom CSS value types without needing to modify PowerUI's source.
    2 KB (309 words) - 22:07, 12 March 2017
  • It's not required, but typically the built in functions cache parameter values b ...e to add entirely custom CSS value types without needing to modify PowerUI's source.
    3 KB (393 words) - 22:20, 12 March 2017
  • ...d '''Resources'''. You can make as many of these folders as you want. That's so PowerUI can access them with a textual URL.
    2 KB (382 words) - 15:10, 29 April 2017
  • ...see and read it. To help with this, PowerUI makes localization easy - that's the process of translating your project and making it multi-lingual. You'll need to declare the languages that your HTML supports. That's done with the languages meta tag:
    5 KB (750 words) - 23:01, 21 March 2017
  • ...machine translation - the quality of the translation won't be perfect. It's '''highly recommended''' to at least get someone who knows your target lang
    876 bytes (134 words) - 00:47, 13 March 2017
  • Let's say you've made a free and a paid version of your app and you'd like to hav ...isitor is on. We've designed this around exactly the same structure, so it's nice and simple to do:
    3 KB (417 words) - 01:04, 13 March 2017
  • ...omatically setting CSS zoom which scales the underlying CSS pixel unit (it's not the same as a transform scale, as things like percent units are unaffec
    1 KB (165 words) - 01:13, 13 March 2017

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