Any object that can be written to an atlas.
Public Member Functions | |
bool | MultiThreadDraw () |
True if DrawToAtlas can be multithreaded for this object. More... | |
void | GetDimensionsOnAtlas (out int width, out int height) |
Gets the dimensions of this entity on an atlas. More... | |
bool | DrawToAtlas (TextureAtlas atlas, AtlasLocation location) |
Draws this entity to the given atlas now. More... | |
int | GetAtlasID () |
A globally unique ID that can be used to identify the image being held. More... | |
bool Blaze.AtlasEntity.DrawToAtlas | ( | TextureAtlas | atlas, |
AtlasLocation | location | ||
) |
Draws this entity to the given atlas now.
Implemented in PowerUI.ImagePackage, and InfiniText.Glyph.
int Blaze.AtlasEntity.GetAtlasID | ( | ) |
A globally unique ID that can be used to identify the image being held.
Implemented in PowerUI.ImagePackage, and InfiniText.Glyph.
void Blaze.AtlasEntity.GetDimensionsOnAtlas | ( | out int | width, |
out int | height | ||
) |
Gets the dimensions of this entity on an atlas.
Implemented in PowerUI.ImagePackage, and InfiniText.Glyph.
bool Blaze.AtlasEntity.MultiThreadDraw | ( | ) |
True if DrawToAtlas can be multithreaded for this object.
Implemented in PowerUI.ImagePackage, and InfiniText.Glyph.