Detailed Description

Stores information about text being rendered in actual 3D. To use this, use the text-extrude CSS property. This allows you full formatting power and PowerUI can batch accordingly.

Public Member Functions

Mesh CreateMesh ()
 
void CreateGameObject ()
 

Public Attributes

Vector2[] UVs
 
int[] Triangles
 
Color[] Colours
 
Vector3[] Normals
 
Vector3[] Vertices
 

Member Function Documentation

void PowerUI.Text3D.CreateGameObject ( )
inline
Mesh PowerUI.Text3D.CreateMesh ( )
inline

Member Data Documentation

Color [] PowerUI.Text3D.Colours
Vector3 [] PowerUI.Text3D.Normals
int [] PowerUI.Text3D.Triangles
Vector2 [] PowerUI.Text3D.UVs
Vector3 [] PowerUI.Text3D.Vertices