Represents the built in dynamic image format.
Public Member Functions | |
override void | Clear () |
Resets this image format container. More... | |
Public Member Functions inherited from PowerUI.ImageFormat | |
virtual string[] | GetNames () |
The set of lowercase file types that this format will handle. More... | |
virtual void | GoingOnDisplay () |
Called when this image is going to be displayed. More... | |
virtual void | GoingOffDisplay () |
Called when this image is going to stop being displayed. More... | |
virtual bool | DrawToAtlas (TextureAtlas atlas, AtlasLocation location) |
Draws this image to the given atlas. More... | |
Public Attributes | |
DynamicTexture | DynamicImage |
The dynamic image retrieved. More... | |
Properties | |
override int | Height [get] |
override int | Width [get] |
Properties inherited from PowerUI.ImageFormat | |
virtual int | Height [get] |
The height of the image. More... | |
virtual int | Width [get] |
The width of the image. More... | |
virtual Material | ImageMaterial [get] |
A single-frame image material. Used for e.g. videos and animations. More... | |
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inlinevirtual |
Resets this image format container.
Reimplemented from PowerUI.ImageFormat.
DynamicTexture PowerUI.DynamicFormat.DynamicImage |
The dynamic image retrieved.
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get |
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get |