InfiniText.Glyph Member List

This is the complete list of members for InfiniText.Glyph, including all inherited members.

AddCharcode(int charCode)InfiniText.Glyphinline
AddKerningPair(Glyph beforeThis, float value)InfiniText.Glyphinline
AddPathNode(VectorPoint point)Blaze.VectorPathinline
AddToFont(string name, int charcode)InfiniText.Glyphinline
AddToFont(string name, string charcode)InfiniText.Glyphinline
AdvanceWidthInfiniText.Glyph
CharcodeInfiniText.Glyph
Clear()Blaze.VectorPathinline
CloseLast()Blaze.VectorPathinline
CloseNodeBlaze.VectorPath
ClosePath()Blaze.VectorPathinline
ClosePathFast()Blaze.VectorPathinline
Contains(float x, float y)Blaze.VectorPathinline
Contains(float x, float y, VectorPoint from, VectorPoint to)Blaze.VectorPathinline
Copy()InfiniText.Glyphinline
CopyInto(VectorPath path)Blaze.VectorPathinline
CurveTo(float c1x, float c1y, float c2x, float c2y, float x, float y)Blaze.VectorPathinline
DescendorOffsetInfiniText.Glyph
DrawToAtlas(TextureAtlas atlas, AtlasLocation location)InfiniText.Glyphinline
Extrude(float by)Blaze.VectorPathinline
FillInfiniText.Glyphprivatestatic
FirstPathNodeBlaze.VectorPath
FontInfiniText.Glyph
GetAtlasID()InfiniText.Glyphinline
GetDimensionsOnAtlas(out int width, out int height)InfiniText.Glyphinline
GetSignedArea()Blaze.VectorPathinline
GetVertexCount(float accuracy)Blaze.VectorPathinline
GetVertices(Vector3[] vertices, Vector3[] normals, float accuracy, float offsetX, float offsetY, float scale, ref int index, List< int > contourStarts)Blaze.VectorPathinline
Glyph()InfiniText.Glyphinline
Glyph(FontFace parent)InfiniText.Glyphinline
HeightBlaze.VectorPath
HoleSort()Blaze.VectorPathinline
ImageInfiniText.Glyph
IsCompositeInfiniText.Glyph
KerningInfiniText.Glyph
LatestPathNodeBlaze.VectorPath
LeftSideBearingInfiniText.Glyph
LineTo(float x, float y)Blaze.VectorPathinline
LoadFully(Glyph[] glyphs)InfiniText.Glyphinlinevirtual
LoadNow()InfiniText.Glyphinlinevirtual
LocationInfiniText.Glyph
MinXBlaze.VectorPath
MinYBlaze.VectorPath
MoveTo(float x, float y)Blaze.VectorPathinline
MultiplyNormals(float by)Blaze.VectorPathinline
MultiThreadDraw()InfiniText.Glyphinline
Nearest(float x, float y)Blaze.VectorPathinline
Nearest(float x, float y, VectorPoint from, VectorPoint to)Blaze.VectorPathinline
OffScreen()InfiniText.Glyphinline
OnScreen()InfiniText.Glyphinline
PathNodeCountBlaze.VectorPath
QuadraticCurveTo(float cx, float cy, float x, float y)Blaze.VectorPathinline
RasterHeightInfiniText.Glyph
Rasterise(Color32[] atlasPixels, int atlasWidth, int baseIndex, bool clear)InfiniText.Glyphinline
RasterWidthInfiniText.Glyph
RawCharcodeInfiniText.Glyph
RecalculateBounds()Blaze.VectorPathinline
RecalculateMeta()Blaze.VectorPathinline
RecalculateNormals()Blaze.VectorPathinline
RequiresLoadInfiniText.Glyph
RightwardsInfiniText.Glyph
Scale(float by)Blaze.VectorPathinline
SetupImage(ImagePackage package)InfiniText.Glyphinline
Sheer(float by)Blaze.VectorPathinline
SpaceInfiniText.Glyph
TextStringInfiniText.Glyph
ToString()Blaze.VectorPathinline
UnclosedBlaze.VectorPath
UniqueIDInfiniText.Glyph
WidthBlaze.VectorPath