Any object that can be written to an atlas.
Public Member Functions | |
| bool | MultiThreadDraw () |
| True if DrawToAtlas can be multithreaded for this object. More... | |
| void | GetDimensionsOnAtlas (out int width, out int height) |
| Gets the dimensions of this entity on an atlas. More... | |
| bool | DrawToAtlas (TextureAtlas atlas, AtlasLocation location) |
| Draws this entity to the given atlas now. More... | |
| int | GetAtlasID () |
| A globally unique ID that can be used to identify the image being held. More... | |
| bool Blaze.AtlasEntity.DrawToAtlas | ( | TextureAtlas | atlas, |
| AtlasLocation | location | ||
| ) |
Draws this entity to the given atlas now.
Implemented in InfiniText.Glyph, and PowerUI.ImagePackage.
| int Blaze.AtlasEntity.GetAtlasID | ( | ) |
A globally unique ID that can be used to identify the image being held.
Implemented in InfiniText.Glyph, and PowerUI.ImagePackage.
| void Blaze.AtlasEntity.GetDimensionsOnAtlas | ( | out int | width, |
| out int | height | ||
| ) |
Gets the dimensions of this entity on an atlas.
Implemented in InfiniText.Glyph, and PowerUI.ImagePackage.
| bool Blaze.AtlasEntity.MultiThreadDraw | ( | ) |
True if DrawToAtlas can be multithreaded for this object.
Implemented in InfiniText.Glyph, and PowerUI.ImagePackage.