Shared functionality for SVG geometry elements (path, circle etc).
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| static bool | PropertiesEqual (Dictionary< string, string > a, Dictionary< string, string > b) |
| | True if two args sets are equal. More...
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| void | BuildChildren (RenderContext renderer) |
| | Renders the child nodes of this tag. More...
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| virtual void | PopTransforms (RenderContext renderer) |
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| virtual bool | PushTransforms (RenderContext renderer) |
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| bool | BuildStrokeMarkers (VectorPath path, RenderContext renderer) |
| | Renders a stroke with markers. More...
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| virtual void | SetClip (RenderContext renderer) |
| | Sets the clipping region of the specified RenderContext. More...
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| VectorPath | GetPaths (Node parent, RenderContext renderer) |
| | Adds all child paths together. More...
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| void | AddChildPaths (Node parent, VectorPath bakeInto, RenderContext renderer, Matrix4x4 extraTransform, bool applyExtra) |
| | Adds all child paths together. More...
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| virtual void | ResetClip (RenderContext renderer) |
| | Resets the clipping region of the specified RenderContext back to where it was before the SetClip method was called. More...
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| virtual void | BuildFill (VectorPath path, RenderContext renderer) |
| | Renders the fill of the SvgVisualElement to the specified RenderContext More...
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| virtual bool | BuildStroke (VectorPath path, RenderContext renderer) |
| | Renders the stroke of the SvgVisualElement to the specified RenderContext More...
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| bool | SelfClosing |
| | True if this tag closes itself and doesn't need an end ("/div" for example) tag. More...
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| static DispatchStack | PooledStack |
| | The current head of the pooled dispatched stacks. More...
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