HSL to and from RGB. All remapped to 0-1.
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| static string | ToString (float h, float s, float l) |
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| static void | ToRgb (ref float h, ref float s, ref float l) |
| | Gets RGB from HSL. Outputs right over the inputs. Inputs are all 0-1. More...
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| static void | ToHsl (ref float r, ref float g, ref float b) |
| | Gets hsl from RGB. Outputted directly over the inputs. 0-1. More...
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| static void | ToHueLum (ref float r, ref float g, float b) |
| | Gets hue and luminosity from RGB. Outputted directly over the inputs. 0-1. More...
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| static void | ToHueSat (ref float r, ref float g, float b) |
| | Gets hue and saturation from RGB. Outputted directly over the inputs. 0-1. More...
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| static void | ToSatLum (ref float r, ref float g, float b) |
| | Gets saturation and luminance from RGB. Outputted directly over the inputs. 0-1. More...
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| static float | Hue (float r, float g, float b) |
| | Gets hue from RGB. 0-1. More...
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| static float | Saturation (float r, float g, float b) |
| | Gets saturation from RGB. 0-1. More...
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| static float | Luminance (float r, float g, float b) |
| | Gets luminance from RGB. 0-1. More...
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