Blaze.ArcLinePoint Member List

This is the complete list of members for Blaze.ArcLinePoint, including all inherited members.

AddControl(float x, float y, VectorPath path, out int id)Blaze.VectorPointinlinevirtual
ArcLinePoint(float x, float y)Blaze.ArcLinePointinline
CircleCenterXBlaze.ArcLinePoint
CircleCenterYBlaze.ArcLinePoint
CloseBlaze.VectorLine
ComputeLinePoints(PointReceiver output)Blaze.ArcLinePointinlinevirtual
ComputeLinePoints(PointReceiverStepped output)Blaze.ArcLinePointinlinevirtual
Contains(float x, float y, ref bool contained)Blaze.VectorPointinlinevirtual
Copy()Blaze.ArcLinePointinlinevirtual
DeleteControl(int id, VectorPath path)Blaze.VectorPointinlinevirtual
EndAngleBlaze.ArcLinePoint
EndNormal(out float x, out float y)Blaze.VectorPointinlinevirtual
ExtrudeAndSample(VectorPath path, float extrudeBy, PointReceiverStepped sampler)Blaze.ArcLinePointinlinevirtual
Flip()Blaze.VectorPointinlinevirtual
GetShapeEnd()Blaze.VectorPointinline
HasLineBlaze.VectorLine
IsCloseBlaze.VectorLine
IsCurveBlaze.ArcLinePoint
LengthBlaze.VectorLine
Move(float x, float y)Blaze.VectorPointinlinevirtual
Multiply(float x, float y)Blaze.VectorPointinlinevirtual
NextBlaze.VectorPoint
PointAt(float t, bool addNext)Blaze.VectorPointinlinevirtual
PreviousBlaze.VectorPoint
ProgressAlongFast(float x, float y, float C, float D, float len_sq)Blaze.VectorPointinline
RadiusBlaze.ArcLinePoint
RecalculateBounds(VectorPath path)Blaze.ArcLinePointinlinevirtual
RenderLine(CanvasContext context)Blaze.ArcLinePointinlinevirtual
ReplaceWith(VectorPoint replacement, VectorPath path)Blaze.VectorPointinline
SampleAt(float t, out float x, out float y)Blaze.ArcLinePointinlinevirtual
SampleFullMapped(MappedShapeSampler sampler, float progress, out float x, out float y)Blaze.VectorPointinlinevirtual
SampleMapped(MappedShapeSampler sampler, float percent)Blaze.VectorPointinlinevirtual
SampleNormalMapped(MappedShapeSampler sampler, float percent, out float x, out float y)Blaze.VectorPointinlinevirtual
SetupSampler(MappedShapeSampler sampler)Blaze.VectorPointinlinevirtual
Sheer(float by)Blaze.VectorPointinlinevirtual
SignedArea()Blaze.VectorPointinlinevirtual
Split(float t, VectorPath path)Blaze.VectorPointinlinevirtual
Squash(float by)Blaze.VectorPointinlinevirtual
StartAngleBlaze.ArcLinePoint
StartNormal(out float x, out float y)Blaze.VectorPointinlinevirtual
ToString()Blaze.ArcLinePointinline
Transform(VectorTransform transform)Blaze.ArcLinePointinlinevirtual
Blaze::VectorLine.Transform(Matrix4x4 by)Blaze.VectorPointinlinevirtual
UnloadedBlaze.VectorPoint
VectorLine(float x, float y)Blaze.VectorLineinline
VectorPoint()Blaze.VectorPointinline
VectorPoint(float x, float y)Blaze.VectorPointinline
XBlaze.VectorPoint
YBlaze.VectorPoint