Start.cs File Reference

Classes

class  Modular.Main
 The Main class. Extend this with partial classes to make a module start up when the game does in a defined order. Each should be a method like Start_yourModuleName(StartInfo info); More...
 
class  Css.Start
 Used to setup CSS properties, units etc. More...
 

Namespaces

 Modular
 A generic modular system for loading code modules from DLLs, searching for classes which inherit something (for example, discovering all your HTML tags) and starting up modules without needing gameObjects.
 
 Css
 Known as Spark, this is PowerUI's CSS engine. CSS properties and general CSS management is performed by Spark.
 

Constant Groups

 Modular
 A generic modular system for loading code modules from DLLs, searching for classes which inherit something (for example, discovering all your HTML tags) and starting up modules without needing gameObjects.
 
 Css
 Known as Spark, this is PowerUI's CSS engine. CSS properties and general CSS management is performed by Spark.