The Main class. Extend this with partial classes to make a module start up when the game does in a defined order. Each should be a method like Start_yourModuleName(StartInfo info);
Static Public Member Functions | |
static void | Start_Dom (StartInfo info) |
Sets up the Dom module. More... | |
static void | Start_Protocols (StartInfo info) |
Sets up the Dom module. More... | |
static void | Start_Spark (StartInfo info) |
Sets up the spark module. More... | |
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inlinestatic |
Sets up the spark module.