Classes | |
class | Loonim.HslRgb |
HSL to and from RGB. All remapped to 0-1. More... | |
Namespaces | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |