PowerUI.FlatWorldUI Member List

This is the complete list of members for PowerUI.FlatWorldUI, including all inherited members.

AlwaysFaceCameraPowerUI.WorldUI
AtlasSizePowerUI.WorldUI
CameraChanged()PowerUI.WorldUIinline
CameraObjectPowerUI.FlatWorldUI
CameraToFacePowerUI.WorldUI
CancelExpiry()PowerUI.WorldUIinline
DefaultLayerPowerUI.FlatWorldUIprivate
Destroy()PowerUI.WorldUIinline
documentPowerUI.WorldUI
Expire()PowerUI.WorldUIinline
ExpiresPowerUI.WorldUI
ExpiresInPowerUI.WorldUI
FaceCamera(Camera cameraToFace)PowerUI.WorldUIinline
FaceCamera()PowerUI.WorldUIinline
Find(string name)PowerUI.WorldUIinlinestatic
FlatWorldUI()PowerUI.FlatWorldUIinline
FlatWorldUI(string name)PowerUI.FlatWorldUIinline
FlatWorldUI(int widthPX, int heightPX)PowerUI.FlatWorldUIinline
FlatWorldUI(string name, int widthPX, int heightPX)PowerUI.FlatWorldUIinline
gameObjectPowerUI.WorldUI
GotoLocalOrigin()PowerUI.WorldUIinline
LayerPowerUI.WorldUI
LiveUpdatablesAvailablePowerUI.WorldUIstatic
MouseDown(int x, int y)PowerUI.FlatWorldUIinline
MouseMovedTo(int x, int y)PowerUI.FlatWorldUIinline
MouseUp(int x, int y)PowerUI.FlatWorldUIinline
NamePowerUI.WorldUI
OnExpirePowerUI.WorldUI
OriginLocationPowerUI.WorldUI
ParentToOrigin(Transform parent)PowerUI.WorldUIinline
ParentToOrigin(GameObject parent)PowerUI.WorldUIinline
PhysicsLookupPowerUI.WorldUIstatic
PhysicsModeColliderPowerUI.WorldUI
pixelHeightPowerUI.WorldUI
PixelHeightFPowerUI.WorldUI
PixelPerfectPowerUI.WorldUI
pixelWidthPowerUI.WorldUI
RendererPowerUI.WorldUI
RenderModePowerUI.WorldUI
RenderWithCamera(int layer)PowerUI.FlatWorldUIinlinevirtual
SetCameraDistance(float distance)PowerUI.FlatWorldUIinline
SetDepthResolution(float gaps)PowerUI.WorldUIinline
SetDimensions(int x, int y)PowerUI.FlatWorldUIinlinevirtual
SetExpiry(float expiry)PowerUI.WorldUIinline
SetInputMode(InputMode mode)PowerUI.WorldUIinline
SetOrigin(float x, float y)PowerUI.WorldUIinline
SetOrthographicSize()PowerUI.FlatWorldUIinlineprivate
SetResolution(int ppw)PowerUI.WorldUIinline
SetResolution(float ppw)PowerUI.WorldUIinline
SetResolution(int ppwW, int ppwH)PowerUI.WorldUIinline
SourceCameraPowerUI.FlatWorldUI
StopFacingCamera()PowerUI.WorldUIinline
TextFilterModePowerUI.WorldUI
TexturePowerUI.FlatWorldUI
transformPowerUI.WorldUI
UIAfterPowerUI.WorldUI
UIBeforePowerUI.WorldUI
Update()PowerUI.WorldUIinline
UpdateAll()PowerUI.WorldUIinlinestatic
UpdateResolution()PowerUI.WorldUIinline
WorldPerPixelPowerUI.WorldUI
WorldScreenOriginPowerUI.WorldUI
WorldScreenSizePowerUI.WorldUI
WorldUI()PowerUI.WorldUIinline
WorldUI(string name)PowerUI.WorldUIinline
WorldUI(int widthPX, int heightPX)PowerUI.WorldUIinline
WorldUI(string name, int widthPX, int heightPX)PowerUI.WorldUIinline