An interface for something that can receive events. Typically used by custom objects (such as gameworld objects) to receive DOM events.
Public Member Functions | |
| bool | dispatchEvent (Event e) |
| Dispatches an event to this target. More... | |
| bool Dom.IEventTarget.dispatchEvent | ( | Event | e) |
Dispatches an event to this target.
Implemented in Dom.EventTarget.