A point receiver is used when "walking" around a vector. Essentially it gets used while stepping around the edge of a vector and this receives the points sampled from the vector. The difference here is that it also receives a position value.
Public Member Functions | |
| void | MoveTo (float x, float y) |
| void | AddPoint (float x, float y, float c) |
Properties | |
| bool | IncludeFirstNode [get] |
| float | SampleDistance [get, set] |
| void Blaze.PointReceiverStepped.AddPoint | ( | float | x, |
| float | y, | ||
| float | c | ||
| ) |
Implemented in Loonim.StrokePath.
| void Blaze.PointReceiverStepped.MoveTo | ( | float | x, |
| float | y | ||
| ) |
Implemented in Loonim.StrokePath.
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get |
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getset |