A point receiver is used when "walking" around a vector. Essentially it gets used while stepping around the edge of a vector and this receives the points sampled from the vector. The difference here is that it also receives a position value.
Public Member Functions | |
void | MoveTo (float x, float y) |
void | AddPoint (float x, float y, float c) |
Properties | |
bool | IncludeFirstNode [get] |
float | SampleDistance [get, set] |
void Blaze.PointReceiverStepped.AddPoint | ( | float | x, |
float | y, | ||
float | c | ||
) |
Implemented in Loonim.StrokePath.
void Blaze.PointReceiverStepped.MoveTo | ( | float | x, |
float | y | ||
) |
Implemented in Loonim.StrokePath.
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get |
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getset |