Blaze.PointReceiver Interface Reference

Detailed Description

A point receiver is used when "walking" around a vector. Essentially it gets used while stepping around the edge of a vector and this receives the points sampled from the vector.

Inheritance diagram for Blaze.PointReceiver:
Blaze.MeshBuffer Blaze.MeshBufferExtruded Blaze.Scanner

Public Member Functions

void MoveTo (float x, float y)
 
void AddPoint (float x, float y)
 

Properties

float SampleDistance [get, set]
 

Member Function Documentation

void Blaze.PointReceiver.AddPoint ( float  x,
float  y 
)
void Blaze.PointReceiver.MoveTo ( float  x,
float  y 
)

Property Documentation

float Blaze.PointReceiver.SampleDistance
getset