Handles remote DOM debugging. It calls out to a known address, which may be a facilitator. Once connected and authenticated, all DOM events are sent to the debugger.
Static Public Member Functions | |
| static void | Activate () |
| Activates and starts the debugger at runtime. More... | |
| static void | Start () |
| Starts remote debugging, but only if it is Active. More... | |
| static void | Stop () |
| Stops any active remote debugging. More... | |
Static Public Attributes | |
| static bool | Active |
| True if the remote debugger is active or not. More... | |
| static bool | Started |
| True if the remote debugger started up. More... | |
| static string | AuthenticationKey |
| The authentication key to use to allow the debugger access. More... | |
| static string | DebugAddress ="uidebug.kulestar.com" |
| Location of the facilitator or the debugger. IP or DNS name. More... | |
Static Private Member Functions | |
| static IPAddress | GetIP (string address) |
| Attempts to parse the given address as an IP. More... | |
|
inlinestatic |
Activates and starts the debugger at runtime.
|
inlinestaticprivate |
Attempts to parse the given address as an IP.
|
inlinestatic |
Starts remote debugging, but only if it is Active.
|
inlinestatic |
Stops any active remote debugging.
|
static |
True if the remote debugger is active or not.
|
static |
The authentication key to use to allow the debugger access.
|
static |
Location of the facilitator or the debugger. IP or DNS name.
|
static |
True if the remote debugger started up.