A faster coroutine without needing a monobehaviour. This holds a callback which gets executed at a particular rate (or at the framerate if unspecified).
Public Member Functions | |
| OnUpdateCallback (UpdateMethod method, float fps) | |
| OnUpdateCallback (UpdateMethod method) | |
| void | SetRate (float rate) |
| void | Stop () |
| void | Remove () |
| void | RunMethod () |
Public Attributes | |
| OnUpdateCallback | Next |
| OnUpdateCallback | Previous |
Properties | |
| float | deltaTime [get] |
| Frame time between this being called. More... | |
Private Attributes | |
| float | Limit |
| float | Counter |
| UpdateMethod | Method |
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inline |
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inline |
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private |
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private |
| OnUpdateCallback PowerUI.OnUpdateCallback.Next |
| OnUpdateCallback PowerUI.OnUpdateCallback.Previous |
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get |
Frame time between this being called.