Represents the default "ogg" format.
Public Member Functions | |
OggFormat () | |
OggFormat (AudioClip clip) | |
override string[] | GetNames () |
The set of lowercase file types that this format will handle. More... | |
override AudioFormat | Instance () |
Creates an instance of this format. More... | |
Public Member Functions inherited from PowerUI.AudioFormat | |
virtual bool | InternallyCached (Location path, AudioPackage package) |
Some formats may cache their result internally. This checks and updates if it has. More... | |
virtual bool | LoadFromAsset (UnityEngine.Object asset, AudioPackage package) |
Attempt to load the audio from a Unity resource. More... | |
virtual bool | LoadData (byte[] data, AudioPackage package) |
Loads the raw block of data into an object of this format. More... | |
virtual void | SetPause (bool paused) |
Change the paused state of the audio. More... | |
virtual void | Start (Dom.Node context) |
Called when this audio is expected to start. Note that context may be null. More... | |
virtual void | Stop () |
Called when this audio should stop. More... | |
Additional Inherited Members | |
Public Attributes inherited from PowerUI.AudioFormat | |
AudioClip | Clip |
The clip to use during playback. More... | |
Package Attributes inherited from PowerUI.AudioFormat | |
AudioSource | Source |
The current source it's being played on. More... | |
Properties inherited from PowerUI.AudioFormat | |
virtual bool | Loaded [get] |
Is this audio loaded? More... | |
virtual float | Duration [get] |
The length of the clip in seconds. More... | |
virtual float | CurrentTime [get, set] |
Use this to seek. More... | |
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inlinevirtual |
The set of lowercase file types that this format will handle.
Reimplemented from PowerUI.AudioFormat.
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inlinevirtual |
Creates an instance of this format.
Reimplemented from PowerUI.AudioFormat.