One input grid per renderer.
Public Member Functions | |
| void | Push (RenderableData renderData) |
| Pushes the given renderable data into the grid now. More... | |
| void | Empty () |
| Empties the grid into the pool. More... | |
| void | Clean (float sWidth, float sHeight) |
| Empties out and resizes the grid (if it requires it). More... | |
Public Attributes | |
| int | Width |
| The number of cells on x. More... | |
| int | Height |
| The number of cells on y. More... | |
| float | CellSize |
| The cell size. More... | |
| InputGridCell[] | Grid |
| The raw grid cells. More... | |
Properties | |
| InputGridCell | this[int x, int y] [get] |
| gets a cell at the given indices. More... | |
Private Member Functions | |
| InputGridEntry | GetEntry () |
| Gets a grid entry for the given More... | |
Private Attributes | |
| InputGridEntry | PooledCell_ |
| The head of the grid entry pool. More... | |
|
inline |
Empties out and resizes the grid (if it requires it).
|
inline |
Empties the grid into the pool.
|
inlineprivate |
Gets a grid entry for the given
|
inline |
Pushes the given renderable data into the grid now.
| float PowerUI.InputGrid.CellSize |
The cell size.
| InputGridCell [] PowerUI.InputGrid.Grid |
The raw grid cells.
| int PowerUI.InputGrid.Height |
The number of cells on y.
|
private |
The head of the grid entry pool.
| int PowerUI.InputGrid.Width |
The number of cells on x.
|
get |
gets a cell at the given indices.