This is the complete list of members for PowerUI.CameraFormat, including all inherited members.
Camera | PowerUI.CameraFormat | |
CameraFormat() | PowerUI.CameraFormat | inline |
ClearX() | PowerUI.ImageFormat | inlinevirtual |
CreatedTexture | PowerUI.CameraFormat | private |
DrawToAtlas(TextureAtlas atlas, AtlasLocation location) | PowerUI.PictureFormat | inlinevirtual |
FilterMode | PowerUI.PictureFormat | |
GetAtlasID() | PowerUI.PictureFormat | inlinevirtual |
GetImageMaterial(ShaderSet shaders) | PowerUI.PictureFormat | inlinevirtual |
PowerUI::ImageFormat.GetImageMaterial() | PowerUI.ImageFormat | inline |
GetNames() | PowerUI.CameraFormat | inlinevirtual |
GoingOffDisplay() | PowerUI.ImageFormat | inlinevirtual |
GoingOnDisplay(Css.RenderableData context) | PowerUI.ImageFormat | inlinevirtual |
Height | PowerUI.PictureFormat | |
Image | PowerUI.PictureFormat | |
Instance() | PowerUI.CameraFormat | inlinevirtual |
InternallyCached(Location path, ImagePackage package) | PowerUI.ImageFormat | inlinevirtual |
Isolate | PowerUI.CameraFormat | |
IsolatedMaterial | PowerUI.PictureFormat | |
LoadData(byte[] data, ImagePackage package) | PowerUI.PictureFormat | inlinevirtual |
Loaded | PowerUI.PictureFormat | |
LoadFromAsset(UnityEngine.Object asset, ImagePackage package) | PowerUI.PictureFormat | inlinevirtual |
OnLayout(Css.RenderableData context, LayoutBox box, out float width, out float height) | PowerUI.CameraFormat | inline |
PowerUI::PictureFormat.OnLayout(RenderableData context, LayoutBox box, out float width, out float height) | PowerUI.ImageFormat | inlinevirtual |
PictureFormat() | PowerUI.PictureFormat | inline |
PictureFormat(Texture image) | PowerUI.PictureFormat | inline |
Release() | PowerUI.CameraFormat | inline |
Resize(int w, int h) | PowerUI.CameraFormat | inlineprivate |
SetPath(string path) | PowerUI.CameraFormat | inline |
Width | PowerUI.PictureFormat | |