Public Member Functions | |
| AudioProcessingEvent () | |
| AudioProcessingEvent (string type, object init) | |
| override void | Setup (object init) |
| Sets up the init dictionary. Note that it can be null. More... | |
Public Member Functions inherited from Dom.Event | |
| Event () | |
| Event (string type) | |
| Event (string type, object init) | |
| virtual void | Reset () |
| Reset an event so it can be reused. Doesn't affect bubbles/ trusted etc. More... | |
| void | initEvent (string type, bool bubb, bool canc) |
| used to initialize the value of an event created using Document.createEvent() More... | |
| void | stopPropagation () |
| Stops the event bubbling to any other elements. More... | |
| void | stopImmediatePropagation () |
| Stops the event bubbling to any other elements. More... | |
| EventTarget[] | deepPath () |
| The deep path of this event. (Unclear working draft spec; subject to change). http://w3c.github.io/webcomponents/spec/shadow/#widl-Event-deepPath-sequence-EventTarget More... | |
| void | preventDefault () |
| Stops the default event handler occuring. More... | |
| void | initUIEvent (string type, bool canBubble, bool cancelable, PowerUI.Window view, ulong detail) |
| Sets up this UIEvent. More... | |
Public Attributes | |
| AudioBuffer | input |
| AudioBuffer | output |
| float | playbackTime |
Public Attributes inherited from Dom.Event | |
| const int | NONE =0 |
| Event phase (none). More... | |
| const int | CAPTURING_PHASE =1 |
| Event capturing phase. More... | |
| const int | AT_TARGET =2 |
| Event target phase. More... | |
| const int | BUBBLING_PHASE =3 |
| Event bubbling phase. More... | |
| float | clientX |
| The x location of the mouse, as measured from the left of the screen. More... | |
| float | clientY |
| The y location of the mouse, as measured from the top of the screen. More... | |
| int | eventPhase |
| The current phase of this event. More... | |
| uint | Modifiers |
| Modifiers such as shift. Use &x to access a particular one, where x is from e.g. EventModifierInit.MODIFIER_SHIFT_ALT_GRAPH More... | |
| int | keyCode |
| The keycode of the key pressed. More... | |
| bool | heldDown |
| True if the mouse button or key is currently down. More... | |
| char | character |
| The character that has been typed. More... | |
| bool | bubbles =false |
| True if this event bubbles or not. Doesn't bubble by default. More... | |
| bool | cancelable =true |
| True if this event can be cancelled (from bubbling further). All are by default. More... | |
| EventTarget | target |
| The node that was clicked on or focused. It's a node because documents generate it too. Use htmlTarget if you're sure it's a HtmlElement of some kind. More... | |
| EventTarget | currentTarget |
| Current target of this event. More... | |
Additional Inherited Members | |
Package Functions inherited from Dom.Event | |
| void | SetTrusted () |
| void | SetTrusted (bool bubbles) |
Package Attributes inherited from Dom.Event | |
| string | EventType |
| The type of this event. Only set if you directly use the UIEvent(type) constructor. See type instead. More... | |
| bool | _Cancelled |
| True if this event has been cancelled via preventDefault. More... | |
| bool | _CancelImmediate |
| True if this has been immediately cancelled. More... | |
| bool | _IsTrusted |
| True if this was created by the UA. Use isTrusted. More... | |
Properties inherited from Dom.Event | |
| bool | cancelBubble [get, set] |
| Set to true if you do not want this event to bubble any further. More... | |
| bool | isTrusted [get] |
| True if this was created by the UA. Use isTrusted. More... | |
| string | type [get, set] |
| The type of this event. More... | |
| Node | srcElement [get] |
| The node that was clicked on or focused. More... | |
| bool | defaultPrevented [get] |
| True if the default has been prevented. More... | |
| DateTime | timeStamp [get] |
| Current time of this event. More... | |
| string | char [get] |
| The printable character if it is one. More... | |
| int | button [get] |
| The mouse button that was pressed. See isLeftMouse and isRightMouse for clearer ways of using this value. More... | |
| bool | isLeftMouse [get] |
| Mouseup/down only. Was it the left mouse button? More... | |
| bool | isRightMouse [get] |
| Mouseup/down only. Was it the right mouse button? More... | |
| Document | document [get] |
| The document that this event has come from, if any. More... | |
| Windows.Window | sparkWindow [get] |
| The window that the currentTarget of the event is in. More... | |
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inline |
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inline |
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inlinevirtual |
Sets up the init dictionary. Note that it can be null.
Reimplemented from Dom.Event.
| AudioBuffer PowerUI.AudioProcessingEvent.input |
| AudioBuffer PowerUI.AudioProcessingEvent.output |
| float PowerUI.AudioProcessingEvent.playbackTime |