This is the complete list of members for Loonim.Voronoi, including all inherited members.
AddSource(TextureNode source) | Loonim.TextureNode | inline |
Allocate(DrawInfo info, ref int stackID) | Loonim.Voronoi | inlinevirtual |
AllocateRequired | Loonim.TextureNode | |
AllocateSources(Material material, DrawInfo info, int targetStack, int count) | Loonim.TextureNode | inlineprotected |
Bake(int size) | Loonim.TextureNode | inline |
Bake(float[] values) | Loonim.TextureNode | inline |
Bake(Color[] values) | Loonim.TextureNode | inline |
CollectMaterials() | Loonim.TextureNode | inline |
CollectMaterials(List< Material > into) | Loonim.TextureNode | inline |
DataVector | Loonim.Voronoi | private |
Distance | Loonim.Voronoi | |
DistanceBuffer | Loonim.Voronoi | private |
Draw(DrawInfo info) | Loonim.Voronoi | inlinevirtual |
Loonim::TextureNode.Draw(DrawInfo info, Texture2D image, ref Color[] pixels) | Loonim.TextureNode | inline |
DrawCPU(DrawInfo info, Color[] pixels) | Loonim.TextureNode | inline |
DrawGPU(DrawInfo info) | Loonim.TextureNode | inline |
DrawMode | Loonim.Voronoi | |
DrawStore | Loonim.TextureNode | |
Frequency | Loonim.Voronoi | |
Function | Loonim.Voronoi | |
GetColour(double x, double y) | Loonim.TextureNode | inlinevirtual |
GetLayer(int id, int count) | Loonim.TextureNode | inline |
GetMaterial(int type, int subType) | Loonim.TextureNode | inlineprotectedstatic |
GetShader(int type, int subType) | Loonim.TextureNode | inlineprotectedstatic |
GetValue(double x, double y, double z) | Loonim.Voronoi | inlinevirtual |
GetValue(double x, double y) | Loonim.Voronoi | inlinevirtual |
Loonim::TextureNode.GetValue(double t) | Loonim.TextureNode | inlinevirtual |
GetWrapped(double x, double y, int wrap) | Loonim.Voronoi | inlinevirtual |
InstanceID | Loonim.TextureNode | |
Jitter | Loonim.Voronoi | |
MaterialID | Loonim.TextureNode | |
MaterialID_ | Loonim.Voronoi | private |
Method | Loonim.Voronoi | private |
MinkowskiNumber | Loonim.Voronoi | |
OutputDimensions | Loonim.Voronoi | package |
PreAllocate(DrawInfo info) | Loonim.TextureNode | inline |
Prepare(DrawInfo info) | Loonim.Voronoi | inlinevirtual |
Read(TextureReader reader) | Loonim.TextureNode | inlinevirtual |
Seed | Loonim.Voronoi | |
SourceModule | Loonim.TextureNode | |
SourceModule1 | Loonim.TextureNode | |
SourceModule2 | Loonim.TextureNode | |
SourceModule3 | Loonim.TextureNode | |
Sources | Loonim.TextureNode | |
SubMaterialChanged() | Loonim.TextureNode | inline |
SubMaterialID | Loonim.Voronoi | |
TextureNode() | Loonim.TextureNode | inline |
TextureNode(int sourceCount) | Loonim.TextureNode | inline |
ToString() | Loonim.TextureNode | inline |
ToString(int depth) | Loonim.TextureNode | inline |
TypeID | Loonim.Voronoi | |
Voronoi() | Loonim.Voronoi | inline |