Represents a block of four UV coordinates. Commonly shared globally.
Public Member Functions | |
UVBlock () | |
UVBlock (UVBlock copy) | |
UVBlock (float minX, float maxX, float minY, float maxY) | |
void | Write (Vector2[] buffer, int index) |
Writes out this block of UV's to the given buffer. More... | |
override string | ToString () |
Public Attributes | |
float | MinX |
The min UV x coordinate. More... | |
float | MinY |
The min UV y coordinate. More... | |
float | MaxX |
The max UV x coordinate. More... | |
float | MaxY |
The max UV y coordinate. More... | |
Properties | |
virtual bool | Shared [get] |
True if this UV block is a globally shared one. More... | |
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Writes out this block of UV's to the given buffer.
float Blaze.UVBlock.MaxX |
The max UV x coordinate.
float Blaze.UVBlock.MaxY |
The max UV y coordinate.
float Blaze.UVBlock.MinX |
The min UV x coordinate.
float Blaze.UVBlock.MinY |
The min UV y coordinate.
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get |
True if this UV block is a globally shared one.