Represents a block of four UV coordinates. Commonly shared globally.
Public Member Functions | |
| UVBlock () | |
| UVBlock (UVBlock copy) | |
| UVBlock (float minX, float maxX, float minY, float maxY) | |
| void | Write (Vector2[] buffer, int index) |
| Writes out this block of UV's to the given buffer. More... | |
| override string | ToString () |
Public Attributes | |
| float | MinX |
| The min UV x coordinate. More... | |
| float | MinY |
| The min UV y coordinate. More... | |
| float | MaxX |
| The max UV x coordinate. More... | |
| float | MaxY |
| The max UV y coordinate. More... | |
Properties | |
| virtual bool | Shared [get] |
| True if this UV block is a globally shared one. More... | |
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Writes out this block of UV's to the given buffer.
| float Blaze.UVBlock.MaxX |
The max UV x coordinate.
| float Blaze.UVBlock.MaxY |
The max UV y coordinate.
| float Blaze.UVBlock.MinX |
The min UV x coordinate.
| float Blaze.UVBlock.MinY |
The min UV y coordinate.
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True if this UV block is a globally shared one.