Public Member Functions | |
void | BuildMesh (float xOffset, float yOffset, TextureCamera camera) |
Public Attributes | |
int | X |
X position. More... | |
int | Y |
Y position. More... | |
float | OffsetY |
Y offset in path units. More... | |
float | OffsetX |
X offset in path units. More... | |
VectorPath | Path |
The path to draw. More... | |
MeshBuffer | Mesh |
The actual mesh for the drawing. More... | |
AtlasLocation | Location |
The location on an atlas. More... | |
DrawingTexture | NextDrawing |
Linked list of drawings. More... | |
Properties | |
bool | Active [get] |
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inline |
AtlasLocation Blaze.DrawingTexture.Location |
The location on an atlas.
MeshBuffer Blaze.DrawingTexture.Mesh |
The actual mesh for the drawing.
DrawingTexture Blaze.DrawingTexture.NextDrawing |
Linked list of drawings.
float Blaze.DrawingTexture.OffsetX |
X offset in path units.
float Blaze.DrawingTexture.OffsetY |
Y offset in path units.
VectorPath Blaze.DrawingTexture.Path |
The path to draw.
int Blaze.DrawingTexture.X |
X position.
int Blaze.DrawingTexture.Y |
Y position.
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get |