Classes | |
| class | Loonim.StrokePath |
| Helper class for generating stroke paths. More... | |
| struct | Loonim.StrokePoint |
| A point on the stroke. More... | |
Namespaces | |
| Loonim | |
| Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
| Loonim | |
| Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |