Classes | |
class | Loonim.StrokePath |
Helper class for generating stroke paths. More... | |
struct | Loonim.StrokePoint |
A point on the stroke. More... | |
Namespaces | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |