Classes | |
| class | Values.PreserveAttribute |
| Used in Unity 5.5+ to avoid stripping tags that PowerUI uses. As per the Unity docs, this acts the same as UnityEngine.Scripting.PreserveAttribute. More... | |
Namespaces | |
| Values | |
| Generic binary read/write for different value types. | |
Constant Groups | |
| Values | |
| Generic binary read/write for different value types. | |