Classes | |
class | Values.PreserveAttribute |
Used in Unity 5.5+ to avoid stripping tags that PowerUI uses. As per the Unity docs, this acts the same as UnityEngine.Scripting.PreserveAttribute. More... | |
Namespaces | |
Values | |
Generic binary read/write for different value types. | |
Constant Groups | |
Values | |
Generic binary read/write for different value types. | |