PreserveAttribute.cs File Reference

Classes

class  Values.PreserveAttribute
 Used in Unity 5.5+ to avoid stripping tags that PowerUI uses. As per the Unity docs, this acts the same as UnityEngine.Scripting.PreserveAttribute. More...
 

Namespaces

 Values
 Generic binary read/write for different value types.
 

Constant Groups

 Values
 Generic binary read/write for different value types.