Classes | |
class | Loonim.ConvolveFilter |
Namespaces | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Enumerations | |
enum | Loonim.ConvolveWrapping : int { Loonim.ConvolveWrapping.ZeroEdges =0, Loonim.ConvolveWrapping.ClampEdges =1, Loonim.ConvolveWrapping.WrapEdges =2 } |