BitmapNode.cs File Reference

Classes

class  Loonim.BitmapNode
 Some nodes in CPU mode have to cache their complete input in order to apply their effect. An example is blur. These are 'bitmap' nodes. More...
 

Namespaces

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.
 

Constant Groups

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.