93-SelectAny.cs File Reference

Classes

class  Loonim.SelectAny
 Control(t) normalised to an index in Points, which is then read. Note that this also blends between the nearest points when possible. More...
 

Namespaces

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.
 

Constant Groups

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.