Classes | |
| class | Loonim.AbsThreshold |
| Checks if the difference between two textures is above a threshold (channelwise). If it is, src2 is used. The bigger the absolute difference, the more apparent src2 is. More... | |
Namespaces | |
| Loonim | |
| Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
| Loonim | |
| Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |