Classes | |
class | Loonim.Levels |
Changes the range of RGB values to the specified white/black range. Clipped to the min/max, then stretched out. More... | |
Namespaces | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |