79-SplitLuminosityB.cs File Reference

Classes

class  Loonim.SplitLuminosityB
 Reads the luminosity (HSB aka HSV) channel of an image. More...
 

Namespaces

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.
 

Constant Groups

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.