Classes | |
| class | Loonim.Blur |
Namespaces | |
| Loonim | |
| Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
| Loonim | |
| Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Enumerations | |
| enum | Loonim.BlurMethod : int { Loonim.BlurMethod.Box =0, Loonim.BlurMethod.Gaussian =1 } |