29-Box.cs File Reference

Classes

class  Loonim.Box
 Puts a texture into a "box". Primarily used by graphs. Essentially adjusts its start/end points in 2D or 3D space. Graphs flatline outside this box. More...
 

Namespaces

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.
 

Constant Groups

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.