Classes | |
class | Loonim.ClippingPath |
Draws a custom 2D mesh with a given fill. Note that these work best with the Stack node. The path ranges from +1 to -1 on x and y. More... | |
Namespaces | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |