113-Occlusion.cs File Reference

Classes

class  Loonim.Occlusion
 

Namespaces

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.
 

Constant Groups

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.
 

Enumerations

enum  Loonim.OccludeQuality { Loonim.OccludeQuality.Low = 0, Loonim.OccludeQuality.Medium = 1, Loonim.OccludeQuality.High = 2 }