Classes | |
class | Loonim.Occlusion |
Namespaces | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Constant Groups | |
Loonim | |
Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime. | |
Enumerations | |
enum | Loonim.OccludeQuality { Loonim.OccludeQuality.Low = 0, Loonim.OccludeQuality.Medium = 1, Loonim.OccludeQuality.High = 2 } |