1-Output.cs File Reference

Classes

class  Loonim.Output
 Describes a series of fully packed textures. Usually 2 of them in a normal PBR setup. It can define the following typical channels plus any custom ones: More...
 

Namespaces

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.
 

Constant Groups

 Loonim
 Loonim is a procedural texture engine. It's used to generate complex graphics (or complex filters for images) at runtime.