User contributions
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- 18:30, 13 January 2017 (diff | hist) . . (-22) . . PowerUI Manager
- 17:27, 13 January 2017 (diff | hist) . . (+53) . . Source Control (GIT)
- 17:23, 13 January 2017 (diff | hist) . . (+859) . . Source Control (GIT)
- 17:08, 13 January 2017 (diff | hist) . . (+6) . . Widget Templates
- 17:07, 13 January 2017 (diff | hist) . . (+1,030) . . N Widget Templates (Created page with "Window templates are a new way of easily making reusable, extremely extendible UI components in PowerUI. They are central to the ''window manager'' which forms the basis of ot...")
- 16:21, 13 January 2017 (diff | hist) . . (+2) . . InfiniText (→Getting started quickly) (current)
- 16:21, 13 January 2017 (diff | hist) . . (+1,514) . . N InfiniText (Created page with "InfiniText is PowerUI's text library. It directly loads font files and parses out the glyphs and various TTF tables (such as kerning pairs). All of its functionality is availa...")
- 16:08, 13 January 2017 (diff | hist) . . (+1) . . Text Extrude
- 16:08, 13 January 2017 (diff | hist) . . (+801) . . N Text Extrude (Created page with "PowerUI's text library InfiniText loads fonts directly which gives it full access to all of the glyphs. There's lots of ways in which that can be exploited, and one exampl...")
- 16:02, 13 January 2017 (diff | hist) . . (-11) . . Setting up a project
- 16:02, 13 January 2017 (diff | hist) . . (+1,483) . . N World UI (Created page with "World UI's are for any UI that needs to appear in 3D space. They come in two flavours: == Ordinary World UI == These are true 3D and are typically what you'd use if you wan...")
- 15:42, 13 January 2017 (diff | hist) . . (+382) . . N Main UI (Created page with "The main UI is the one and only HTML document for the UI. If you'd like to have multiple main UI's - such as for a multiplayer/ split screen effect - then the common approach...") (current)
- 15:40, 13 January 2017 (diff | hist) . . (+737) . . N Resources Protocol (Created page with "resources:// is a great way to refer to any file within a Resources folder in your project. It's the default protocol too. It works with everything that accepts a URI - from X...") (current)
- 15:35, 13 January 2017 (diff | hist) . . (+2,170) . . N PowerUI Manager (Created page with "On the PowerUI Manager component, you'll see two options - HTML File and URL. You can pick one or the other. Typically, you'll actually want to use the URL option, but first a...")
- 15:22, 13 January 2017 (diff | hist) . . (+673) . . N Setting up a project (Created page with "Adding PowerUI to a project is as simple as dropping in the package then delete the example scenes folder. No further setup is necessary aside from running it at least once (s...")
- 15:09, 13 January 2017 (diff | hist) . . (0) . . Source Control (GIT)
- 15:08, 13 January 2017 (diff | hist) . . (-3) . . Source Control (GIT)
- 15:05, 13 January 2017 (diff | hist) . . (+1,184) . . N Source Control (GIT) (Created page with "PowerUI's source is available via GIT to everybody with a PowerUI license along with a [web based Gitlab UI for easy access](https://git.kulestar.com/PowerUI/UnityProject). It...")
- 14:55, 13 January 2017 (diff | hist) . . (+1,095) . . N Virtual Reality Cameras (Created page with "In virtual reality, it's common to see the middle of the screen being used as the input pointer. Think Minecraft and similar. Here's how you set that up in PowerUI using the C...")
- 14:51, 13 January 2017 (diff | hist) . . (-413) . . Main Page
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