This is the complete list of members for Blaze.TextureAtlas, including all inherited members.
Add(AtlasEntity texture, int entityID, int width, int height) | Blaze.TextureAtlas | inlinepackage |
CanOptimize | Blaze.TextureAtlas | |
Destroy() | Blaze.TextureAtlas | inline |
Dimension | Blaze.TextureAtlas | |
DimensionF | Blaze.TextureAtlas | |
FilterMode | Blaze.TextureAtlas | |
FirstEmpty | Blaze.TextureAtlas | |
Flush() | Blaze.TextureAtlas | inline |
InvertedSize | Blaze.TextureAtlas | |
LastEmpty | Blaze.TextureAtlas | |
Next | Blaze.TextureAtlas | |
OptimiseAdd(AtlasLocation location) | Blaze.TextureAtlas | inlinepackage |
Optimize() | Blaze.TextureAtlas | inline |
OptimizeRequested | Blaze.TextureAtlas | |
PixelChange | Blaze.TextureAtlas | |
Pixels | Blaze.TextureAtlas | |
Previous | Blaze.TextureAtlas | |
RemoveFromStack() | Blaze.TextureAtlas | inline |
Reset() | Blaze.TextureAtlas | inlinepackage |
Stack | Blaze.TextureAtlas | |
Texture | Blaze.TextureAtlas | |
TextureAtlas() | Blaze.TextureAtlas | inline |
TextureAtlas(int dimension) | Blaze.TextureAtlas | inline |
TextureAtlas(int dimension, FilterMode filter, TextureFormat format) | Blaze.TextureAtlas | inline |