Blaze.QuadLinePoint Member List

This is the complete list of members for Blaze.QuadLinePoint, including all inherited members.

CloseBlaze.VectorLine
ComputeLinePoints(Scanner scanner, float extrudeBy)Blaze.QuadLinePointinlinevirtual
Control1XBlaze.QuadLinePoint
Control1YBlaze.QuadLinePoint
Copy()Blaze.QuadLinePointinlinevirtual
EndNormal(out float x, out float y)Blaze.QuadLinePointinlinevirtual
Extrude(float by)Blaze.QuadLinePointinlinevirtual
GetShapeEnd()Blaze.VectorPointinline
HasLineBlaze.VectorLine
IsCloseBlaze.VectorLine
IsCurveBlaze.QuadLinePoint
LengthBlaze.VectorLine
Multiply(float by)Blaze.QuadLinePointinlinevirtual
MultiplyNormals(float by)Blaze.QuadLinePointinlinevirtual
NextBlaze.VectorPoint
NormalAt(float t, out float x, out float y)Blaze.QuadLinePointinlinevirtual
NormalC1XBlaze.QuadLinePoint
NormalC1YBlaze.QuadLinePoint
NormalXBlaze.VectorPoint
NormalYBlaze.VectorPoint
PreviousBlaze.VectorPoint
QuadLinePoint(float x, float y)Blaze.QuadLinePointinline
RecalculateBounds(VectorPath path)Blaze.QuadLinePointinlinevirtual
RecalculateCurveNormals()Blaze.QuadLinePointinlinevirtual
RenderLine(CanvasContext context)Blaze.VectorPointinlinevirtual
SampleAt(float t, out float x, out float y)Blaze.QuadLinePointinlinevirtual
Sheer(float by)Blaze.QuadLinePointinlinevirtual
Squash(float by)Blaze.QuadLinePointinlinevirtual
StartNormal(out float x, out float y)Blaze.QuadLinePointinlinevirtual
StraightLineNormal(float dx, float dy, out float x, out float y)Blaze.QuadLinePointinline
ToString()Blaze.QuadLinePointinline
Transform(VectorTransform transform)Blaze.QuadLinePointinlinevirtual
UnloadedBlaze.VectorPoint
VectorLine(float x, float y)Blaze.VectorLineinline
VectorPoint()Blaze.VectorPointinline
VectorPoint(float x, float y)Blaze.VectorPointinline
XBlaze.VectorPoint
YBlaze.VectorPoint