PowerUI.WorldUI Member List

This is the complete list of members for PowerUI.WorldUI, including all inherited members.

AcceptInputPowerUI.WorldUI
AlwaysFaceCameraPowerUI.WorldUI
AtlasSizePowerUI.WorldUI
CameraChanged()PowerUI.WorldUIinline
CameraToFacePowerUI.WorldUI
CameraToFaceChanged()PowerUI.WorldUIinlineprivate
CancelExpiry()PowerUI.WorldUIinline
Destroy()PowerUI.WorldUIinline
documentPowerUI.WorldUI
Expire()PowerUI.WorldUIinline
ExpiresPowerUI.WorldUI
ExpiresInPowerUI.WorldUI
FaceCamera(Camera cameraToFace)PowerUI.WorldUIinline
FaceCamera()PowerUI.WorldUIinline
Find(RaycastHit hit)PowerUI.WorldUIinlinestatic
Find(Transform transform)PowerUI.WorldUIinlinestatic
Find(string name)PowerUI.WorldUIinlinestatic
FlatPowerUI.WorldUI
gameObjectPowerUI.WorldUI
GotoLocalOrigin()PowerUI.WorldUIinline
IsPixelPerfectPowerUI.WorldUIprivate
LayerPowerUI.WorldUI
LiveUpdatablesAvailablePowerUI.WorldUIstatic
MainScreenSizeChanged(Dom.Event e)PowerUI.WorldUIinlineprivate
NamePowerUI.WorldUI
OnExpirePowerUI.WorldUI
OriginLocationPowerUI.WorldUI
ParentToOrigin(Transform parent)PowerUI.WorldUIinline
ParentToOrigin(GameObject parent)PowerUI.WorldUIinline
PhysicsLookupPowerUI.WorldUIstatic
PhysicsModeColliderPowerUI.WorldUI
pixelHeightPowerUI.WorldUI
PixelHeightFPowerUI.WorldUI
PixelPerfectPowerUI.WorldUI
pixelWidthPowerUI.WorldUI
RatioPowerUI.WorldUI
RelativePoint(float x, float y)PowerUI.WorldUIinline
RendererPowerUI.WorldUI
RenderModePowerUI.WorldUI
RenderQueuePowerUI.WorldUI
RenderWithCamera(int id)PowerUI.WorldUIinlinevirtual
ResolvePoint(RaycastHit hit, out float x, out float y)PowerUI.WorldUIinlinevirtual
ScreenSpaceProportionPowerUI.WorldUIprivate
SetDepthResolution(float gaps)PowerUI.WorldUIinline
SetDimensions(int widthPX, int heightPX)PowerUI.WorldUIinlinevirtual
SetExpiry(float expiry)PowerUI.WorldUIinline
SetOrigin(float x, float y)PowerUI.WorldUIinlinevirtual
SetResolution(int ppw)PowerUI.WorldUIinline
SetResolution(float ppw)PowerUI.WorldUIinlinevirtual
SetResolution(int ppwW, int ppwH)PowerUI.WorldUIinlinevirtual
StopFacingCamera()PowerUI.WorldUIinline
transformPowerUI.WorldUI
UIAfterPowerUI.WorldUI
UIBeforePowerUI.WorldUI
Update()PowerUI.WorldUIinline
UpdateAll()PowerUI.WorldUIinlinestatic
UpdateResolution()PowerUI.WorldUIinline
WorldPerPixelPowerUI.WorldUI
WorldScreenOriginPowerUI.WorldUI
WorldScreenSizePowerUI.WorldUI
WorldUI()PowerUI.WorldUIinline
WorldUI(string name)PowerUI.WorldUIinline
WorldUI(int widthPX, int heightPX)PowerUI.WorldUIinline
WorldUI(string name, int widthPX, int heightPX)PowerUI.WorldUIinline