Classes | |
class | Blaze.Triangulator |
Namespaces | |
Blaze | |
Blaze is a 2D rasteriser. It it mainly used by InfiniText and canvas in PowerUI as it uniquely performs rapid SDF rendering at runtime, however it can also be used directly. To use it directly, you'll need to create a Scanner object - these can and should be shared globally. The best place to see full usage is the internals of the CanvasContext object. | |
Constant Groups | |
Blaze | |
Blaze is a 2D rasteriser. It it mainly used by InfiniText and canvas in PowerUI as it uniquely performs rapid SDF rendering at runtime, however it can also be used directly. To use it directly, you'll need to create a Scanner object - these can and should be shared globally. The best place to see full usage is the internals of the CanvasContext object. | |
Functions | |
delegate void | Blaze.OnTriangulatorRange () |
Delegate used when the triangulator wants to add a triangle but it's out of range. This can be used to allocate another triangle buffer etc. More... | |