Classes | |
class | Modular.Start |
This searches for modules which conform to the standard module interface in the given assemblies. It'll then invoke their start methods in their defined order. As they start, they'll also optionally add to an AssemblyScanner which is then used to e.g. discover custom tags etc. More... | |
Namespaces | |
Modular | |
A generic modular system for loading code modules from DLLs, searching for classes which inherit something (for example, discovering all your HTML tags) and starting up modules without needing gameObjects. | |
Constant Groups | |
Modular | |
A generic modular system for loading code modules from DLLs, searching for classes which inherit something (for example, discovering all your HTML tags) and starting up modules without needing gameObjects. | |