DistanceSpread.cs File Reference

Classes

class  Blaze.DistanceSpread
 Blaze has a unique way of rendering distance fields - the things used to display text. Because of how it works, it has an interesting side effect - you can vary the distance spread at a vertex level. This can be used for some awesome glow effects or even for some complex terrain heightmap generation. More...
 

Namespaces

 Blaze
 Blaze is a 2D rasteriser. It it mainly used by InfiniText and canvas in PowerUI as it uniquely performs rapid SDF rendering at runtime, however it can also be used directly. To use it directly, you'll need to create a Scanner object - these can and should be shared globally. The best place to see full usage is the internals of the CanvasContext object.
 

Constant Groups

 Blaze
 Blaze is a 2D rasteriser. It it mainly used by InfiniText and canvas in PowerUI as it uniquely performs rapid SDF rendering at runtime, however it can also be used directly. To use it directly, you'll need to create a Scanner object - these can and should be shared globally. The best place to see full usage is the internals of the CanvasContext object.
 

Functions

delegate float Blaze.OnGetDistance (float x, float y, int vertexIndex, int totalVertices)
 The delegate used. More...