DistanceCachePoint.cs File Reference

Classes

struct  Blaze.DistanceCachePoint
 A glyph vector is broken down into a series of points on its outline. These points are added to a grid - the distance cache - and used for fast distance testing during SDF rendering. More...
 

Namespaces

 Blaze
 Blaze is a 2D rasteriser. It it mainly used by InfiniText and canvas in PowerUI as it uniquely performs rapid SDF rendering at runtime, however it can also be used directly. To use it directly, you'll need to create a Scanner object - these can and should be shared globally. The best place to see full usage is the internals of the CanvasContext object.
 

Constant Groups

 Blaze
 Blaze is a 2D rasteriser. It it mainly used by InfiniText and canvas in PowerUI as it uniquely performs rapid SDF rendering at runtime, however it can also be used directly. To use it directly, you'll need to create a Scanner object - these can and should be shared globally. The best place to see full usage is the internals of the CanvasContext object.